Projects
Open-source tools, research code, and side projects. Most live on GitHub.
2026
Mitsuba Stereo Renderer
GPU renderer combining Blender procedural scene randomization with Mitsuba 3 physically-based rendering — generates rectified stereo pairs with pixel-perfect depth, disparity, and glass masks for transparent-object stereo learning.
2026PIDS — Physics-Informed Deep Stereo
Research archive of a concluded investigation into active asymmetric polarization for transparent-object stereo depth — preserving hardware designs, calibration tools, rendering code, and stereo-model experiments.